This would be the removal of the stash system due to how complex and convoluted it is for a server with a current low population.
In the current state of a server you have to worry about not only your FOB radio going down, but also your stash. And this wouldn't be an issue, if the server had a relatively high population, however the max amount of people on the server at one time is usually 20 people. And due to these stashes needing a constant protection (which the current pop can not support) I feel they should be removed.
This will benefit the server, as it would make playing a much more fun and manageable system. This would mean that you would only worry about the radio, which is much easier to hide and also it would mean that despite something else being destroyed the FOB would still be active. Overall I feel this change would make it more fun for people on the server, as it is hard to resupply a stash during war due to low player counts, which is why this should be implemented.
In the current state of a server you have to worry about not only your FOB radio going down, but also your stash. And this wouldn't be an issue, if the server had a relatively high population, however the max amount of people on the server at one time is usually 20 people. And due to these stashes needing a constant protection (which the current pop can not support) I feel they should be removed.
This will benefit the server, as it would make playing a much more fun and manageable system. This would mean that you would only worry about the radio, which is much easier to hide and also it would mean that despite something else being destroyed the FOB would still be active. Overall I feel this change would make it more fun for people on the server, as it is hard to resupply a stash during war due to low player counts, which is why this should be implemented.